Channel: Bisqwit
Category: Education
Tags: coderc++opengl c++computer programminggccg++3d engineopengl dossfml3d vectorgraphicsprogramming languagesdemo3d mathcoding3d programmingcomputer sciencedata tabletool-assistedvector mathematics3d matrixprogrammingfirst person shootersource codeopen-sourcetechnologyopengl3d c++matrix rotationgame designc++17vector math3d rendering3d graphicsmipmapquaternionmipmapping
Description: This is my second OpenGL exercise, ever. You can find the first one here: youtube.com/watch?v=vkUwT9U1GzA Also, yay, 75k subscribers! You are awesome! The songs are my original compositions from 1997 and 1998. The desktop environment is Enlightenment v0.22, with Elementary 1.21. I am running it in software rendering mode under a Xephyr display server running at 1080p. I was unable to get a nice framerate in 4K modes, even if using hardware rendering without X server nesting. The 3D scene in the end is hardware-rendered in 4K. The terminal is Terminology v1.3.2, and the editor is Joe v4.6. The font is Anka/Coder Bold. I normally use Xterm, but I tweaked things for this video just for fun. Source code: bisqwit.iki.fi/jkp/75000 Become a member: youtube.com/Bisqwit/join My links: Twitter: twitter.com/RealBisqwit Liberapay: liberapay.com/Bisqwit Steady: steadyhq.com/en/bisqwit Patreon: patreon.com/Bisqwit (Other options at bisqwit.iki.fi/donate.html) Twitch: twitch.tv/RealBisqwit Homepage: iki.fi/bisqwit #opengl #sfml #bisqwit #tool-assisted #programming